Kalimnell: The Life, Times and Death of Jeffrey Orton

Back to town

When the players awoke all was quiet in the keep. The sun was shining into the entryway and no zombies were prowling around. Most of the party went to investigate the rest of the keep while Serea went outside to try to make her way back to town. After getting lost and fighting a rouge zombie Serea went back to the keep. After exploring most of the keep Serea caught up with them, only to come face to face with a large spider with the head of Donovan on it. After a long battle the players finally realized it was an illusion and banished it. Approaching nightfall the zombies began to rise again and the players barricaded the door and then barricaded themselves in the room beyond the stairs, where they found a secret entry into a basement. Being chased by a horde of zombies and through a cavern of spiders they found themselves in one of the rooms of Varsuvius. They defeated the zombies and made their way back to the keep as water began rising in the halls. Both Audrianna and Key were taken by a crocodile but they found a young man named Jacov at the base of the steps. Going back into the keep they were finally able to confront the demon that has been plauging the area. With the help of Vasu they banished the demon and made their way back to town. After talking to the captain of the guards they went back to the masters wheel and were shortly accompanied by a young monk happiness, and a young cleric named Aaron. Vasu time jumped to a 20 year younger Vasu. After a fun night of a kidnapping of Serea and Aaron saving them they decided to travel as a party. After yet another visit to the captain they were given a quest to find and eliminate the cult of Dagon in the area.

Marshall Keep Night 1

The players began the evening standing on the battlements of Marshall Keep staring down at hordes of zombies that surrounded the keep. After some debate and by the look of the weather they decided to retreat back downstairs. Going down the winding staircase Donovan slipped on a wet spot sending him and Seria tumbling down. When everyone arrived at the bottom they realized there were several zombies standing there to greet them. In a mocking tone Vasu Varius said to the zombies “Greetings”. To which oddly enough they replied with “Grreeettiiinnggs..” Taken aback by this the party decided to attempt to converse with them, offering other greetings or questions. However they zombies would only reply with “Grreeettiiinnggs..”, “Daaaggooonn”, and finally pointing directly at Donovan they said “Keeeper.”. Keya heard something going on up at the battlements and decided to go check it out, running into several zombies headed down the stairs, which immediatly tried to attack her, she deftly dodged and began to back down and kill them with her arrows. Getting bored Seria decided to wander through the line of undead that confronted her only to be assaulted herself and pushed back. At the same time all the zombies began to attack the players. The battle was short and only Vasu Varius got badly injured, however during the fight Ryan had run through the horde screaming “Don’t let them get me!!” and Seria and Donovan followed him closely behind, heading back into the guests waiting room.

Now the party found themselves seperated, with Ryan, Seria, and Donovan in the waiting room, pitch black with no seeming way out. Leaned up against the walls were a large number of dead, hands folded at their chests and missing their eyes. Where they had come into the room it appeared to be stone, but did not feel cold, or rough to the touch. Seeming to be not in immediate danger, they began discussing whether or not Ryan might be the threat and whether he should be killed.

Keya, Audrianna, and Vasu Varius began inspecting the wall where the others had passed through moments ago. Audrianna, a bit hot tempered from the killing, attempted to punch the wall, breaking her wrist in the process. Strange noises of children laughing broke out in the room and immediately Audrianna and Vasu Varius went to inspect, while Keya(somewhat flustered) decided to simply lean up against the wall and wait. As she leaned back she fell through the door giving a small yelp just in time for Vasu Varius to see her fall through. The wheels turning in his head he then proceeded to the odd spot of the wall and stared contemplatively at it for a moment before raising his finger to the air and declaring, “I have an Idea!!” at which time he turned quickly on his heels and began to slide his feet back, one after the other till he passed through the wall. It did not take Audrianna long to follow suit, and after the last of them were in the room the wall simply disappeared.

Somewhat glad to be back together, a short argument broke out whether or not Donovan should heal Audrianna’s wrist. After some debate he finally agreed. They players continued to scan the room in attempting to make a decision. A little bored and frustrated Keya began approaching a few of the bodies intent on dismembering them and Audrianna stayed beside her to assist. Before they reached the wall of dead in a motion almost too quick to see, the dead reached their hands forward, igniting them in a blue flame, missing eyes glowing yellow and rolling thunder and chanting reverberated through the room. Ryan, still crouched in a corner while Vasu Varius and Donovan politely questioned Ryan. As this happened however all eyes went back to the dead against the wall and Ryan began Vomiting profusely. Without waiting for anyone else Donovan picked up Ryan by his throat and began demanding answers. It would seem the Serea had other plans as he went limp and heavy, falling to the ground dead, Seria pulling the knife Viscerally from his back, wiping the blade on her sleeve before returning to his sheath. As Keya and Audrianna backed slowly to the center of the room, the dead resumed their former order, showing no signs of what had happened.

Immediately after Sarea killed Ryan. Donovan began yelling at her. As he shouted he began to take on a black aura. His eyes also began to glow red.Slowly the party began to take defensive action and began to question Donovan as to why he was glowing. Donovan looked in a pocket mirror that Vasu was holding and did not see any change in himself. He seemed disappointed at this. The aura changed into a black flame around him and the mirror began to show horns and a sunken skull like face. With sudden insight Vasu declared that Donovan was a servant of Dagon. To this Donovan proudly proclaimed his allegiance to the dark god. Hearing his confession Adrianna charged Donovan and with hatred in her eyes swinging her sword as a blast of magic momentarily lit the room. When the light returned to normal Donovan was in two parts both finding a comfortable home on the floor.

Somewhat in shock from what had just occurred the party slowly gathered and began to debate what had happened. Kia, not being one to let the dead rest wealthy, began to go through Donovan’s possessions. At this point Audrianna went to chop off the heads of the zombies in the room; however, this caught the attention of the entire party when the first head laughed as it rolled across the floor. Then the second laughed as a teenager, and the third as a child. Finally, the remaining zombies in the room began to attack. Vasu quickly examined the corpses of Ryan and Donovan, finding a peculiar hole in Ryan’s chest lined by torn skin flaps. Audrianna and Kia continued to fight the zombies on their own as Vasu and Sarea backed out of the room. Soon thereafter Audrianna walked out of the room herself, wiping her blade in victory, with Serea following.

The party then made plans for camping after realizing that it was very late in the morning, first investigating the battlements. When they did so, they found that it was pouring rain too heavily to sleep out there; much to their chagrin they also noted two new grappling hooks hanging from the walls. After removing these, they decided to bed down in the servants’ quarters after barricading the doors with furniture, posting watches and setting a magical alarm.

The Road to Marshall Keep

This session began on the sixth day of the month, just after the players were released from jail. The players met back at The Master’s Wheel and purchased the necessary supplies for their journey. They were unable to find horses for an acceptable price, and so set out on foot. After a long day’s travel through the words, they found a wayward pine under which they made camp (thank you Terry Goodkind). After most of the characters had fallen asleep, Vasu Varius and Serea stayed up for watch. They shortly encountered a skeleton hanging upside down from a rope around it’s foot, and began to converse with it. After some discussion, they determined that he was named John Bob Philip Seymore Hoffman Duncan, but could not satisfactorily determine what he was doing there. As they conversed with him, the other players were kidnapped one by one and found themselves in an unlit cave speaking to another entity who called himself John Bob Philip Seymore Hoffman Duncan, who merrily talked with them for a while. After some further discussion with both parts of the party, he reunited them and revealed himself as an ogre magi who was simply curious what they were doing there. He played bloody knuckles with Serea and shared hallucinogenic mushroom tea that Vasu had made with Audrianna and Key. The latter two began hallucinating, but he seemed unaffected. Serea fell asleep in his arms, and when she awoke found it was a tree that only seemed to conform to the shape of his body.

As they continued along their way, they found a body lying in the middle of the road that seemed to have been dragged there. It was missing it’s eyes, and had only 3 gold coins on it’s person. Further along, they found two more bodies lying on their back with their arms folded across their chest, also missing their eyes. They too had 3 gold coins. Along the way, they heard someone sharpening an axe in the distance; however, when they sought it out to investigate, it would suddenly shift position to be behind them. They never found the source of the sound. When they approached the keep, they found the encampment of what appeared to be raiders outside; every body in the camps was dead, with their arms folded across their chest, their eyes removed, and 3 gold coins. Fog rapidly began creeping up on them, and they heard a pack of wolves howling in the distance. Upon entering the castle, they found it deserted and dark. Donovan and Audrianna found a small black bag with 3 gold in their packs. Audrianna decided to drop hers, at which point it began to bounce off on its own accord. Although the party tried to chase it down, it lost them. After some searching, they met a starved human servant of the castle name Ryan hiding in a secret room. They also found that one of the bodies missing eyes had reanimated. Upon taking Ryan into their care they investigated one of the watchtowers and found that all the dead in the courtyard had also risen. The fog had completely surrounded them and blocked their access to the outside world.

The Master's Wheel

All the Players met in the Master’s wheel tavern in Kemmer. It was the fifth day of the month. While enjoying thier meals, a gnome named Janx came in to try to lure some of the women away. After being declined a large man came and took Janx away. Also a buccaneer named Masters came in and chatted with Vasu Varius for a time. Once the excitement died down eight thugs stood up from around the room and declared that it was a robbery. Vasu Varius attempted to dissuade them from his direction, but was struck down with a sword almost killing him. The players dispatched them though Seria fell down twice and was saved by Donovan both times. Vasu continued to cast at the thugs from the ground. Once the bandits were dispatched a large number of guards came in and arrested the players to determine what had occured. During a night in jail the players spent some time getting to know each other and then were released the next day, also being asked to investigate rumors of an attack on Marshall Keep, a good two days east of Kemmer.

Welcome to your Adventure Log!
A blog for your campaign

Every campaign gets an Adventure Log, a blog for your adventures!

While the wiki is great for organizing your campaign world, it’s not the best way to chronicle your adventures. For that purpose, you need a blog!

The Adventure Log will allow you to chronologically order the happenings of your campaign. It serves as the record of what has passed. After each gaming session, come to the Adventure Log and write up what happened. In time, it will grow into a great story!

Best of all, each Adventure Log post is also a wiki page! You can link back and forth with your wiki, characters, and so forth as you wish.

One final tip: Before you jump in and try to write up the entire history for your campaign, take a deep breath. Rather than spending days writing and getting exhausted, I would suggest writing a quick “Story So Far” with only a summary. Then, get back to gaming! Grow your Adventure Log over time, rather than all at once.


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